Blood Knight focused making of tutorial: Advanced multi-channel texturing in Max
My main focus on the Blood Knight was the texturing / shading, I've used a unique method I like to call multi-channel texturing and in this focused making-of tutorial I will share the process, considerations and a few other tips.
Comments
Name: Serdar Aydogan
Sent: 20-07-2009
thanks
Sent: 20-07-2009
thanks